![]() Hopefully I got everything important here, if not I'll add more later, especially if I find better early game items for this. When you don't care about healing: Soft winds of death + Dragon thrashed. Late game: Ancient memory + Mercy and Kindness Where're she walked Mid game: Soft winds of death + ancient memory I just use the paralyze invocation mostly. I suggest you take invocations sparingly and focus on your paladin skills so you can tank better. I haven't found any yet, though I did find a warhammer with an engagement slot.Ībility progression. Weapon: A fast weapon with an engagement slot should be your first choice, it'll synergize well with the build and Reckless Brigandine. It's found on an unexplored island between Poko Kihara and Neketaka. Gear and item considerations: +Might, +healing, +engagement slots, ways to reduce recovery time (so you can heal on demand with lay on hands)Īrmor: The best early game armor I've found for this so far is called Reckless Brigandine, it adds an engagement slot and reduces recovery time for every enemy engaged. This will give you a tank that heals your entire team over time for a large amount of hp (6 hp per second by level 20 with no items or buffs, 10 hp per second is probably possible), that can clutch heal on demand and even resurrect. All on a character that is a robust tank in his or her own right. Your goal is to combine Exalted Endurance, Ancient Memory, and Mercy and Kindness Where're she walked (+100% healing) with the most powerful single target heal in the game, the Shieldbearers greater lay on hands (robust version). Palegina's stats are not suitable for this. I developed this build because I didn't feel like a multi classed Xoti was a capable healer and I didn't want to drag along the druid, this character replaces Eder as my main tank, and doubles as a powerful endurance healer. Resolve 12 (dump perception and raise resolve if you want to have higher tanking potential and lower damage potential) Intelligence 18 (you need 20 total to completely overlap chants, and it's good to have a large radius for your healing) Perception: 10 (maybe useful if you want to use dragon thrashed, otherwise a good stat to dump) Might: 18 (as much as possible for healing power)Ĭonstitution: 10 (you'll be regenerating health so this doesn't need to be high)ĭexterity: 10 (more makes it easier to save team mates with lay on hands) Stats: 20 intelligence total with or without items, as much might as possible. ![]() Alternate Races: Any race that gives status resistances, especially against hard CC, such as Elf.
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